Fantastic Beasts – cases from the wizarding world (Unity)
“Fantastic Beasts – cases from the wizarding world” is a hidden object game that was developed to coincide with the release of the first Fantastic Beasts movie. The game follows a similar format to games such as criminal case where the player must solve hidden object scenes as well as a variety of mini games in order to identify the beasts causing havoc in the wizarding world. I was senior developer on this project, having architectured the project from scratch as well as developing several of the minigames and visual effects in the game. The game has now had several million downloads and you’ll even find me playing a character in-game (Philbert Chivers if you want to google it).