Bounty Stars (Unity)
Bounty stars is a rogue-like/RPG set in space, with a mixture of storydriven elements, crew battles and ship battles. I worked on all aspects of the game. In particular I made tools for setting up the story elements, and engineered the procedural way in which they are displayed in the game. I also set up the animation system, using animation override controllers to resuse a single animation state machine. I also set up the systems for generating procedural enemy characters. Published by DeNA, now sadly taken down following the closure of DeNA West.